Wintery fourth region of Runes of Magic
Game Design Doc No. 3 describes Ystra-Highland
Berlin, 2008/08/18: Just before the start of the Games Convention, publisher Frogster reveals details about the fourth region in Runes of Magic. In opposition to the previously
presented regions of the fantasy online-roleplaying game, the Ystra-Highland impresses with a downright wintery scenario.
presented regions of the fantasy online-roleplaying game, the Ystra-Highland impresses with a downright wintery scenario.
It received its name Ystra from the Minotaurs who live in this area. Besides the bitter cold climate, it is these furious and belligerent creatures and the Ice Fairies with their cruel
elegance that impress visitors the most. To defend against both races and to safeguard the free and secure passage on Khazors Mountain Road, the Order of the Dark Glory positioned a formidable army here. Even though magical teleportation has dampened the importance of this place for transit, the number of people who travel through here has not diminished. In
part this can be explained by the many legends and myths entwined within this region with its enormous skeletons on the Sea of Snow, the ancient texts from the Tower of Wailing
Winds, the secret treasures of the Cyclops and many other arcane mysteries. More details about the Ystra-Highland can be found in the separate game design document No. 3.
elegance that impress visitors the most. To defend against both races and to safeguard the free and secure passage on Khazors Mountain Road, the Order of the Dark Glory positioned a formidable army here. Even though magical teleportation has dampened the importance of this place for transit, the number of people who travel through here has not diminished. In
part this can be explained by the many legends and myths entwined within this region with its enormous skeletons on the Sea of Snow, the ancient texts from the Tower of Wailing
Winds, the secret treasures of the Cyclops and many other arcane mysteries. More details about the Ystra-Highland can be found in the separate game design document No. 3.
At the Games Convention online adventurers can test play the first region of Runes of Magic at stand A10 of Frogster Interactive in hall 5. Further information, a registration form for beta-signup and a new action-trailer are available on the official website:
www.runesofmagic.com.
www.runesofmagic.com.
Runes of Magic a world full of wizardry and adventure
With an extensive range of features Runes of Magic prepares to redefine the standard of free-to-play MMO games. Right from the launch Runes of Magic will convey its absorbing story in over 600 quests embedded in an atmospheric world. Players can choose from six main classes. Combined with a secondary class they dispose of 36 individual character classes over all. All characters possess unique skills with impressive combo attacks and can
use mounts in the later stages of game play. A particularly attractive feature for guilds and players is the possibility to arrange their own virtual homes with individual furnishing. Thanks
to an extensive crafting and reputation system, thrilling PVP as well as demanding dungeons and boss-monsters, no wishes remain unsatisfied. The Taiwanese developer Runewaker has
developed Runes of Magic according to western MMO standards within a time frame of three years. The studio will provide new challenges for players every three to four months with free add-ons and updates. MMO fans can find first pictures and a registration form for the newsletter on the official teaser site www.runesofmagic.com.
With an extensive range of features Runes of Magic prepares to redefine the standard of free-to-play MMO games. Right from the launch Runes of Magic will convey its absorbing story in over 600 quests embedded in an atmospheric world. Players can choose from six main classes. Combined with a secondary class they dispose of 36 individual character classes over all. All characters possess unique skills with impressive combo attacks and can
use mounts in the later stages of game play. A particularly attractive feature for guilds and players is the possibility to arrange their own virtual homes with individual furnishing. Thanks
to an extensive crafting and reputation system, thrilling PVP as well as demanding dungeons and boss-monsters, no wishes remain unsatisfied. The Taiwanese developer Runewaker has
developed Runes of Magic according to western MMO standards within a time frame of three years. The studio will provide new challenges for players every three to four months with free add-ons and updates. MMO fans can find first pictures and a registration form for the newsletter on the official teaser site www.runesofmagic.com.
Runes of Magic features
Free2play, no monthly fees, free download
Dual class system with switchable primary and secondary classes
Enthralling background story
Already over 600 quests and level comprehensive quest series on launch
Instanced and persistent dungeons
Individually developed skills and spells
Armor sets with special bonuses
Dynamic item system: Upgrades with hundreds of runes
Activatable PvP system (Player vs. Player duels)
Epic crafting system with the possibility to improve existing items
Individual coloring of clothes and armor
Housing: personalization with individual furniture for players and guilds
Special zones for guild houses
Reputation system
Scalable user interface based on the users preference (development of your own
add-ons possible)
In-game map and radar system to find dealers, resources and quests easily
Auction house: auction and purchase items
Teleporting possibilities per runes
Different and unique mounts
Controlling with mouse (point & click) and keyboard (WASD or arrow keys) possible
Free2play, no monthly fees, free download
Dual class system with switchable primary and secondary classes
Enthralling background story
Already over 600 quests and level comprehensive quest series on launch
Instanced and persistent dungeons
Individually developed skills and spells
Armor sets with special bonuses
Dynamic item system: Upgrades with hundreds of runes
Activatable PvP system (Player vs. Player duels)
Epic crafting system with the possibility to improve existing items
Individual coloring of clothes and armor
Housing: personalization with individual furniture for players and guilds
Special zones for guild houses
Reputation system
Scalable user interface based on the users preference (development of your own
add-ons possible)
In-game map and radar system to find dealers, resources and quests easily
Auction house: auction and purchase items
Teleporting possibilities per runes
Different and unique mounts
Controlling with mouse (point & click) and keyboard (WASD or arrow keys) possible


